float hue = (float) (angleRad / (2 * Math.PI));
if (hue < 0)
hue += 1;
- debug("TMP",
- String.format("x=%1.3f, y=%1.3f, angle=%1.3frad, hueDegrees=%1.3f", x, y,
- angleRad, hue));
+ debug("TMP", String.format(Locale.US,
+ "x=%1.3f, y=%1.3f, angle=%1.3f rad, hueDegrees=%1.3f", x, y, angleRad,
+ hue));
setHue(hue);
break;
}